First we create the WMPObject:
WMPObject = function(mov, id, w, h) {
this.mov = mov;
this.id = id;
this.width = w;
this.height = h;
this.redirect = "";
this.sq = document.location.search.split("?")[1] || "";
this.altTxt = "This content requires the Microsoft Windows Media Plugin. <a href='http://www.microsoft.com/windows/windowsmedia/download/'>Download Windows Media Player</a>.";
this.bypassTxt = "<p>Already have Windows Media Player? <a href='?detectwmp=false&"+ this.sq +"'>Click here.</a></p>";
this.params = new Object();
this.doDetect = getQueryParamValue('detectwmp');
}
Then deal with any parameters that are passed:
WMPObject.prototype.addParam = function(name, value) {
this.params[name] = value;
}
WMPObject.prototype.getParams = function() {
return this.params;
}
WMPObject.prototype.getParam = function(name) {
return this.params[name];
}
WMPObject.prototype.getParamTags = function() {
var paramTags = "";
for (var param in this.getParams()) {
paramTags += '<param name="' + param + '" value="' + this.getParam(param) + '" />';
}
if (paramTags == "") {
paramTags = null;
}
return paramTags;
}
We then have a function to generate the core HTML and return a string of HTML code:
WMPObject.prototype.getHTML = function() {
var wmpHTML = "";
if (navigator.plugins && navigator.plugins.length) { // not ie
wmpHTML += '<embed type="application/x-mplayer2" pluginspage="http://www.microsoft.com/Windows/MediaPlayer/" src="' + this.mov + '" width="' + this.width + '" height="' + this.height + '" id="' + this.id + '"';
for (var param in this.getParams()) {
wmpHTML += ' ' + param + '="' + this.getParam(param) + '"';
}
wmpHTML += '></embed>';
}
else { // pc ie
wmpHTML += '<object classid="CLSID:22D6F312-B0F6-11D0-94AB-0080C74C7E95" width="' + this.width + '" height="' + this.height + '" id="' + this.id + '">';
this.addParam("src", this.mov);
if (this.getParamTags() != null) {
wmpHTML += this.getParamTags();
}
wmpHTML += '</object>';
}
return wmpHTML;
}
And deal with attributes:
WMPObject.prototype.getVariablePairs = function() {
var variablePairs = new Array();
for (var name in this.getVariables()) {
variablePairs.push(name + "=" + escape(this.getVariable(name)));
}
if (variablePairs.length > 0) {
return variablePairs.join("&");
}
else {
return null;
}
}
Write the generated HTML out to the page:
WMPObject.prototype.write = function(elementId) {
if(isWMPInstalled() || this.doDetect=='false') {
if (elementId) {
document.getElementById(elementId).innerHTML = this.getHTML();
} else {
document.write(this.getHTML());
}
} else {
if (this.redirect != "") {
document.location.replace(this.redirect);
} else {
if (elementId) {
document.getElementById(elementId).innerHTML = this.altTxt +""+ this.bypassTxt;
} else {
document.write(this.altTxt +""+ this.bypassTxt);
}
}
}
}
And deal with plugin detection:
function isWMPInstalled() {
var wmpInstalled = false;
wmpObj = false;
if (navigator.plugins && navigator.plugins.length) {
for (var i=0; i < navigator.plugins.length; i++ ) {
var plugin = navigator.plugins[i];
if (plugin.name.indexOf("Windows Media Player") > -1) {
wmpInstalled = true;
}
}
} else {
execScript('on error resume next: wmpObj = IsObject(CreateObject("MediaPlayer.MediaPlayer.1"))','VBScript');
wmpInstalled = wmpObj;
}
return wmpInstalled;
}
/* get value of querystring param */
function getQueryParamValue(param) {
var q = document.location.search;
var detectIndex = q.indexOf(param);
var endIndex = (q.indexOf("&", detectIndex) != -1) ? q.indexOf("&", detectIndex) : q.length;
if(q.length > 1 && detectIndex != -1) {
return q.substring(q.indexOf("=", detectIndex)+1, endIndex);
} else {
return "";
}
}
Then to use the WMPObject, you can use the following:
<div id="MyContainer">
Loading product demonstration video...
</div>
<script type="text/javascript">
var vo = new WMPObject("wmpMovie.wmv", "myMovie", "380", "285");
vo.addParam("AutoPlay", "False");
vo.addParam("ShowStatusBar", "True");
vo.write("MyContainer");
</script>
Download a fully functional demo of this code from Box.net.

7 comments: